

ROUND 6 GAMES

Giorgos Mesimeris
League Master
18 Μαΐου
Κουμπάρος vs Γώγος
Γιατρός vs Πανδόσπυρος
Κωνσταντόπουλος vs Πατσίρης
Γληγόρης vs Σταμου
Game Setup
TAKE AND HOLD
Several strategic locations have been identified in your vicinity. You are ordered to assault these positions, secure them and hold them at any cost.
SECOND BATTLE ROUND ONWARDS
WHEN: End of the Command phase (or the end of your turn if it is the fifth battle round and you are going second).
The player whose turn it is scores 5VP for each objective marker they control (up to 15VP per turn).
HIDDEN SUPPLIES
Reconnaissance units have uncovered a hidden cache of ammunition, fuel and rations in this war zone.
When Drawn: If you also drew The Ritual Primary Mission card, discard this Mission Rule card and draw a new Mission Rule card.
In the Place Objective Markers step, players must set up one additional objective marker in No Man’s Land.
Before setting up this new objective marker, players must first move the objective marker in the centre of the battlefield 6″ directly towards one of the corners of the battlefield (if No Man’s Land touches any of the corners of the battlefield, you must move the objective marker towards one of those corners). Otherwise, the players roll-off, and the winner selects which corner the objective marker is moved towards. Players then set up the new objective marker 6″ from the centre of the battlefield towards the diagonally opposite corner of the battlefield to the previously moved objective marker.
ROUND 6 RESULTS
Round Chat

Giorgos Mesimeris
League Master
1 Ιουνίου


“The grind never stops… unless a Stompa stands in your way.”

In a shocking turn, Nikolopoulos—after a crushing mirror match loss to Gogos—rose from the plague-infested ashes. With tactical guidance from his mentor, he held Nikiforos to a draw, keeping the league leader on edge all game. A moral victory, if not more.

Tyranids vs Death Guard in a nail-biting slugfest. Gogos’ cursed dice betrayed him early, and the absence of painted bonus proved decisive. Koubaros barely clung to victory, but what a match!

Patsiris is on a tear. With confidence surging, he dispatched the ever-stubborn Konstantopoulos in a slow-burning but decisive battle. The game took hours—but the result was never truly in doubt.

A bloodbath of scoring. Pandospiros finally returned to his trusted T’au and showed the benefits of experience. Giatros, though dangerous, struggles against veterans who master their tools. Still, a thrilling game from both sides!

The eternal rivalry continued—and so did Gligoris’ reign of terror. The Stompa danced, sang, and crushed. Stamou, once again, was left picking up his shattered Chaos dreams. Brutal and one-sided.

Stay tuned. The warp churns with more carnage ahead…
